- Added new (NULL) params to play function calls.

This commit is contained in:
Juha Heinanen
2020-03-19 08:21:15 +02:00
parent 94d373c273
commit 94f1debece

View File

@ -147,13 +147,13 @@ static void ua_event_handler(struct ua *ua, enum ua_event ev,
case UA_EVENT_CALL_INCOMING:
if (list_count(ua_calls(ua)) > 1) {
play = mem_deref(play);
(void)play_file(&play, player, "callwaiting.wav", 3);
(void)play_file(&play, player, "callwaiting.wav", 3, NULL, NULL);
}
len = re_snprintf(event_buf, sizeof event_buf, "%s", "call incoming");
break;
case UA_EVENT_CALL_RINGING:
play = mem_deref(play);
(void)play_file(&play, player, "ringback.wav", -1);
(void)play_file(&play, player, "ringback.wav", -1, NULL, NULL);
len = re_snprintf(event_buf, sizeof event_buf, "%s", "call ringing");
break;
case UA_EVENT_CALL_PROGRESS:
@ -185,7 +185,7 @@ static void ua_event_handler(struct ua *ua, enum ua_event ev,
const char *tone;
tone = translate_errorcode(call_scode(call));
if (tone) {
(void)play_file(&play, player, tone, 1);
(void)play_file(&play, player, tone, 1, NULL, NULL);
}
}
len = re_snprintf(event_buf, sizeof event_buf, "call closed,%s", prm);