Execute ua_hangup and ua_mute in re thread
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@ -1183,10 +1183,12 @@ Java_com_tutpro_baresip_Api_ua_1hangup(JNIEnv *env, jobject thiz,
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const uint16_t native_code = code;
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const char *native_reason = (*env)->GetStringUTFChars(env, reason, 0);
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LOGD("hanging up call %s/%s\n", native_ua, native_call);
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re_thread_enter();
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if (strlen(native_reason) == 0)
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ua_hangup(ua, call, native_code, NULL);
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else
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ua_hangup(ua, call, native_code, native_reason);
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re_thread_leave();
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(*env)->ReleaseStringUTFChars(env, javaUA, native_ua);
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(*env)->ReleaseStringUTFChars(env, javaCall, native_call);
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(*env)->ReleaseStringUTFChars(env, reason, native_reason);
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@ -1383,7 +1385,9 @@ Java_com_tutpro_baresip_Call_call_1mute(JNIEnv *env, jobject thiz, jstring jCall
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const char *native_call = (*env)->GetStringUTFChars(env, jCall, 0);
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struct call *call = (struct call *) strtoul(native_call, NULL, 10);
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(*env)->ReleaseStringUTFChars(env, jCall, native_call);
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re_thread_enter();
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audio_mute(call_audio(call), mute);
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re_thread_leave();
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}
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JNIEXPORT jint JNICALL
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